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      About Me 

My name is Kristen Scherer

Hi there! I'm Kristen Scherer, a freelance Game Designer and Narrative Designer/Game Writer. With a passion for storytelling, I like to create new worlds that feel like home.

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       Featured Projects 

Potions: A Curious Tale

Game Designer @ Stumbling Cat

Development: 2021 - 2024

Engine: Unity

What I Worked On:

  • ​Designed and implemented 2D levels as well as their puzzles in Unity.

  • Created mechanics to fit specific themes and set pieces such as boss fights and various puzzle-solving mechanics.

  • Contributed to UI design with various layout changes and font choices.

Won Best RPG Game at Chainsaw Game and Music Festival 2023.

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Cognition Cavalry

Game Designer & Writer

Development: 2019

What I Worked On:

  • Created the world this tabletop RPG is set in, along with it's races, religions, and history.

  • Created premade characters and wrote scenarios for players to jump in with.​

  • Designed the systems and mechanics of the RPG as well as a module using and RPG called USR.

🎮 Play Twine Campaign Here

Schemes

UI/UX Designer & Producer @ OK Games

Development: 2019

Engine: Unity

What I Worked On:

  • Wireframed and implemented all UI in Unity, focusing on making menus that were stylish and functional.​

The Last Dragon

Game Designer & Producer @ OK Games

Development: 2017 - 2018

Engine: Unity

What I Worked On:

  • Designed and implemented various UI and UX systems in Unity.
    Created third-person levels, teaching players to fly in an open-air space.

Winner Bakes All

Solo Mobile Developer

Development: 2017 - 2019

Engine: Unity

What I Worked On:

  • Designed and implemented a physics-based puzzle game.

  • Created for PC in a proprietary engine and re-made for Android in Unity.

Life is Ruff

Solo Developer & Writer

Development: 2018

Engine: Unity

What I Worked On:

  • Created an adventure game in Unity about a character exploring their emotions throughout a 3D level.

Functional

Solo Developer & Narrative Designer

Development: 2017

Engine: Unity

What I Worked On:

  • Crafted a narrative through environmental storytelling in a 3D space.

  • Designed and built first-person levels in Unity with a UX focus.

Dye or Die

Testing Manager & UI Designer @ Team Pizza

Development: 2016

Engine: Custom Engine

What I Worked On:

  • Wireframed and implemented an options menu to work in a custom engine.

Won 2nd Best Freshman Game at the DigiPen Award Showcase 2016.

🎮 Download Here

     Contact me 

Thanks for submitting!

Address

Scotland, UK

Email

Connect

  • LinkedIn
  • Youtube

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