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      About Me 

My name is Kristen Scherer

Hi there! I'm Kristen Scherer, a freelance Game Designer and Narrative Designer/Game Writer.

I enjoy writing in the delicate balance between comedy and sincerity, but just as I love playing every genre, I love writing every genre too!

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Shoot me an 📧Email, I'd love to work with you!​

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Design Resume

Writing Samples

NarrativeResume

Linkedin Profile.jpg

       Featured Projects 

Benny Brown Title Image.png
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Benny Brown

Solo Developer & Writer

Platform(s): PC, Android (in development)

Genre: Interactive Fiction

Development: 2025 - Present

Engine: Twine

Tools: Twine, Notion, Google Suite, Canva

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What I Worked On:

  • ​Wrote a branching narrative of over 17,000 words in Twine.

  • Programmed changes in character temperament depending on player choices as well as multiple endings.

  • Currently being re-imagined in Unity for Android devices.

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Potions: A Curious Tale

Game Designer @ Stumbling Cat

Platform(s): PC, Nintendo Switch

Genre: Adventure & Crafting RPG

Development: 2021 - 2024

Engine: Unity

Tools: Unity, Notion, Google Suite, Trello, Git, Photoshop, Microsoft Visual Studio

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What I Worked On:

  • ​Designed and implemented 2D levels as well as their puzzles in Unity.

  • Created mechanics to fit specific themes and set pieces such as boss fights and various puzzle-solving mechanics.

  • Contributed to UI design with various layout changes and font choices.

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Won Best RPG Game at Chainsaw Game and Music Festival 2023.

Schemes

UI/UX Designer & Producer @ OK Games

Platform(s): PC

Genre: PvP Deckbuilder

Development: 2019

Engine: Unity

Tools: Unity, Microsoft Visual Studio, Google Suite, Git, Photoshop

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What I Worked On:

  • ​Wireframed and implemented all UI in Unity, focusing on making menus that were stylish and functional.​

The Last Dragon

Game Designer & Producer @ OK Games

Platform(s): PC

Genre: Flying Adventure Game

Development: 2017 - 2018

Engine: Unity

Tools: Unity, Microsoft Visual Studio, Google Suite, Git, Photoshop, Figma

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What I Worked On:

  • ​Designed and implemented various UI and UX systems in Unity.

  • Created third-person levels, teaching players to fly in an open-air space.

Winner Bakes All

Solo Mobile Developer

Platform(s): PC, Android

Genre: Physics-based Puzzle Game

Development: 2017 - 2019

Engine: Zero Engine, Unity

Tools: Unity, Microsoft Visual Studio, Photoshop

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What I Worked On:

  • Designed and implemented a physics-based puzzle game.

  • Created for PC in a proprietary engine and re-made for Android in Unity.

Life is Ruff

Solo Developer & Writer

Platform(s): PC

Genre: Puzzle/Adventure Game

Development: 2018

Engine: Unity

Tools: Unity, Microsoft Visual Studio, Autodesk Maya, Google Suite

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What I Worked On:

  • Created an adventure game in Unity about a character exploring their emotions throughout a 3D level.

Functional

Solo Developer & Narrative Designer

Platform(s): PC

Genre: Exploration Adventure Game

Development: 2017

Engine: Unity

Tools: Unity, Microsoft Visual Studio, Autodesk Maya, Photoshop, Google Suite

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What I Worked On:

  • Crafted a narrative through environmental storytelling in a 3D space.

  • Designed and built first-person levels in Unity with a UX focus.

Dye or Die

Testing Manager & UI Designer @ Team Pizza

Platform(s): PC

Genre: PvP Territory Control Game

Development: 2016

Engine: Custom Engine

Tools: FMOD, Photoshop, Microsoft Visual Studio

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What I Worked On:

  • Wireframed and implemented an options menu to work in a custom engine.

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Won 2nd Best Freshman Game at the DigiPen Award Showcase 2016.

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​🎮 Download Here

Address

Scotland, UK

Email

Connect

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  • Youtube

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